added minimal sector times dialog

This commit is contained in:
2017-09-12 16:49:44 +02:00
parent c55f66b398
commit 75ba41283b
4 changed files with 101 additions and 10 deletions

View File

@@ -23,6 +23,13 @@ WindowsSettings::WindowsSettings(DataBase *db, QWidget *parent) :
QObject::connect(this->ui->pbSaveDauer, SIGNAL(clicked()), this, SLOT(SaveDauerSlot()));
QObject::connect(this->ui->pbSaveAndExitDauer, SIGNAL(clicked()), this, SLOT(SaveDauerAndExitSlot()));
// update minimal lap time on changeing minimal sector time
QObject::connect(this->ui->lEMinTimeSec1, SIGNAL(textChanged(QString)), this, SLOT(repaintMinLapTime()));
QObject::connect(this->ui->lEMinTimeSec2, SIGNAL(textChanged(QString)), this, SLOT(repaintMinLapTime()));
QObject::connect(this->ui->lEMinTimeSec3, SIGNAL(textChanged(QString)), this, SLOT(repaintMinLapTime()));
this->db = db;
@@ -53,23 +60,42 @@ WindowsSettings::WindowsSettings(DataBase *db, QWidget *parent) :
ui->lEDeaSteilkurveAussen->setText(res[0][4]);
//duration prepare
statement = "select dauer, mindestrundendauer from renndauer";
res = db->getData(statement, 2);
statement = "select dauer, mindestrundendauer, minsec1, minsec2, minsec3 from renndauer";
res = db->getData(statement, 5);
this->ui->leRenndauer->setText(res[0][0]);
this->ui->lEMinRundenzeit->setText(res[0][1]);
this->ui->lEMinTimeSec1->setText(res[0][2]);
this->ui->lEMinTimeSec2->setText(res[0][3]);
this->ui->lEMinTimeSec3->setText(res[0][4]);
int minLapTime = res[0][2].toInt() + res[0][3].toInt() + res[0][4].toInt();
this->ui->lEMinRundenzeit->setText(QString::number(minLapTime));
statement = "SELECT id, minimumroundtime FROM rennen order by id DESC limit 1";
res = this->db->getData(statement, 2);
this->rennId = res[0][0].toInt();
this->ui->lEMinRundenzeitAktRennen->setText(res[0][1]);
}
void WindowsSettings::repaintMinLapTime(){
int minlapTime = 0;
minlapTime += this->ui->lEMinTimeSec1->text().toInt();
minlapTime += this->ui->lEMinTimeSec2->text().toInt();
minlapTime += this->ui->lEMinTimeSec3->text().toInt();
this->ui->lEMinRundenzeit->setText(QString::number(minlapTime));
this->ui->lEMinRundenzeitAktRennen->setText(QString::number(minlapTime));
}
void WindowsSettings::AbbrechenSlot(){
this->close();
delete this;
}
void WindowsSettings::SaveDauerSlot(){
string statement = "update renndauer set dauer="+this->ui->leRenndauer->text().toStdString()+
", mindestrundendauer="+this->ui->lEMinRundenzeit->text().toStdString()+" where id like 1";
string statement = "update renndauer set "
"dauer="+this->ui->leRenndauer->text().toStdString()+", "+
"mindestrundendauer="+this->ui->lEMinRundenzeit->text().toStdString()+", "+
"minsec1="+this->ui->lEMinTimeSec1->text().toStdString()+", "+
"minsec2="+this->ui->lEMinTimeSec2->text().toStdString()+", "+
"minsec3="+this->ui->lEMinTimeSec3->text().toStdString()+" "+
" where id like 1";
cout << statement << endl;
this->db->setData(statement);
statement = "update rennen set minimumroundtime="+this->ui->lEMinRundenzeitAktRennen->text().toStdString()+
" where id like "+QString::number(this->rennId).toStdString();