#include "ampel.h" #include Ampel::Ampel() { this->running = 1; } void Ampel::setStop() { this->running = 0; } void Ampel::run() { int anzahl = 0; while (this->running) { anzahl++; if (anzahl < 6) { usleep(800000); } else { usleep(1400000); } emit ampelUpdate(); } }